Neglecting GameMaker

I’ve been looking for programming systems that should help the budding programmer of Robots and Video Games.  I looked at Scratch and I can see that a wannabe programmer will outgrow this very quickly.  The next step is GameMaker from YoYo games.  I plan to assess this next.

On a side note; I have written the Silver Dollar Game in C++ using Allegro and in Processing.  I tried in Scratch but it was going to be so difficult to bend the game into Scratch that it wasn’t worth it.  (I might have a go another time but if someone else fancies doing it, be my guest and post the results here!)

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